August 3, 2005 The world’s most important computer graphics showcase SIGGRAPH 2005 opened yesterday with a rash of new important announcements and techniques to be seen on the floor of the Los Angeles ...
Facial animation and performance capture represent a rapidly evolving field at the intersection of computer graphics, machine learning, and human–computer interaction. This discipline focuses on ...
VANCOUVER, British Columbia--(BUSINESS WIRE)--3D character animation pioneer Mixamo today announced the launch of Face Plus, a technology that brings facial animations to 3D characters with just a ...
As technology continues to evolve, so do the methods that Roblox creators can use to animate and improve their games. Players will soon be able to experience what these technological innovations can ...
Mass Effect: Andromeda’s facial animations are not very good which has led segments of the internet community to lose their minds. Memes, gifs, blog posts, articles and despicable sexist attacks on ...
A former BioWare developer has shared his thoughts on where Mass Effect: Andromeda's facial animation may have gone wrong. Of all Andromeda's successes and failures, its facial animation has dominated ...
GameSpot may get a commission from retail offers. In an interview with GamesTM, writer Josh Scherr contextualised the improvements by comparing them to previous Uncharted games and The Last of Us, ...
As technology has allowed videogames to become more and more realistic, animation techniques have also evolved to bring characters to life. In just the past 15 years, developers have moved from ...