The excerpt below is from the book “Gamify Your Classroom: A Field Guide to Game-Based Learning,” by Matthew Farber. This excerpt is from the chapter entitled “Iterative Design.” Tracy Fullerton, ...
How do you close the gap between I wonder and I know? You make a prototype. A prototype is a tool that gives you a chance to investigate your ideas and explore what could, should, or would come next, ...
In 2020, e-ink readers are affordable and easy to come by, leaving the world’s library at your fingertips without breaking the bank or destroying too many trees. But newspapers have yet to catch up — ...
From your mind’s eye to the palm of your hand, learn what steps are needed to prototype your invention. Opinions expressed by Entrepreneur contributors are their own. One of the essential early steps ...
If you’ve ever made a prototype of something before making the “real” one or even the final prototype, you probably already know that hands-on design time can’t be beat. There’s really no substitute ...