I'm working on modernizing a massive property description the describes the entire perimeter of a city by transiting through two points.<BR><BR>I can easily calculate where these two points are on a ...
I have two points with x,y, and z coordinates in 3d space. How can I derive the separate angles of the x,y, and z axes?<BR><BR>In case you're curious, I have a direct3d assignment, and I already have ...