Abstract: This study explores the use of generative AI for creating context-sensitive dialogue for non-player characters (NPCs) in a puzzle-based escape game developed in C using the SDL library. We ...
The Flans mod issue will be tracked in #1541, the custom npc issue should be fixed and if it is not, I recommend Custom NPC+ for 1.7.10 . Also, please provide logs in the future if you want things to ...
To change the shader, create a texture pack with a file called menu-shader.fsh. For a few already made shaders, check out this Twitter X thread. This mod also supports some Shadertoy shaders, to use ...