Eurogamer has played the first six hours of Monster Hunter Wilds, and here are our in-depth first impressions.
We played five hours of Monster Hunter Wilds and came away with a better understanding of how it differs from Monster Hunter World.
Monster Hunter Wilds is poised to top that by improving everything that made World great and introducing systems from side games like Monster Hunter Rise. Wilds could be a new series pinnacle ...
Monster Hunter Wilds redefines the hunt, blending deep worldbuilding, dynamic ecosystems, and thrilling combat into a ...
In Monster Hunter Rise, a side-step sequel to World, the big gambit for new players ... Tired of battering away with the great sword? Call your Seikret, switch to a bow, and rain down arrows ...
If Monster Hunter World was a massive leap forward for the series, Wilds feels like the natural evolution—taking everything that made its predecessor great and refining it into an even smoother, more ...
Monster Hunter Wilds' lead producer Ryozo Tsujimoto doesn't pay too much attention to what other, similar games are doing.
Monster Hunter Stories is a spinoff that takes the action series into the world of RPGs. True to the genre, Stories trades in the real-time action of the mainline games for a turn-based combat system ...
Rise introduced powerful Longswords like Big Menacing Scythe and Silver Severer on top of fan favorites like Tigrine Need.
This week’s roundup of our hot takes from the past week includes a plea for Nintendo to let us buy older games again on the ...